bit nicer looking debug logs

This commit is contained in:
abux 2026-07-10 00:35:28 +01:00
parent c5b5991bbe
commit 8817c505aa

View file

@ -72,30 +72,32 @@ pub fn init(ctx: App.scheduler.Context) !void {
} }
// --- DEBUG LIMITS --- // --- DEBUG LIMITS ---
std.debug.print("Adapter Limits:\n", .{}); std.debug.print("\x1b[35m┏━ ADAPTER LIMITS ━┓\x1b[0m\n", .{});
std.debug.print("| Texture Dimentions: ({})1D, ({})2D, ({})3D, ({})Array Layers\n", .{ std.debug.print("\x1b[35m┃\x1b[0m Texture Dimentions: ({})1D, ({})2D, ({})3D, ({})Array Layers\n", .{
limits.maxTextureDimension1D, limits.maxTextureDimension1D,
limits.maxTextureDimension2D, limits.maxTextureDimension2D,
limits.maxTextureDimension3D, limits.maxTextureDimension3D,
limits.maxTextureArrayLayers, limits.maxTextureArrayLayers,
}); });
std.debug.print("\x1b[35m┗━\x1b[0m\n", .{});
// --- DEBUG INFO --- // --- DEBUG INFO ---
std.debug.print("Adapter Info:\n", .{}); std.debug.print("\x1b[35m┏━ ADAPTER INFO ━┓\x1b[0m\n", .{});
std.debug.print( std.debug.print(
\\| Device: {s} "\x1b[35m┃\x1b[0m Device: {s}\n" ++
\\| Backend: {s} "\x1b[35m┃\x1b[0m Backend: {s}\n",
\\ .{
, .{ info.device.data,
info.device.data, switch (info.backendType) {
switch (info.backendType) { wgpu.WGPUBackendType_Vulkan => "Vulkan",
wgpu.WGPUBackendType_Vulkan => "Vulkan", wgpu.WGPUBackendType_OpenGL => "OpenGL",
wgpu.WGPUBackendType_OpenGL => "OpenGL", wgpu.WGPUBackendType_D3D11 => "D3D11",
wgpu.WGPUBackendType_D3D11 => "D3D11", wgpu.WGPUBackendType_D3D12 => "D3D12",
wgpu.WGPUBackendType_D3D12 => "D3D12", else => "idk", // TODO: idk 🥀
else => "idk", // TODO: idk 🥀 },
}, },
}); );
std.debug.print("\x1b[35m┗━\x1b[0m\n", .{});
// //
// DEVICE // DEVICE