Hello World!

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abux 2026-08-01 21:34:45 +01:00
commit 6cabc41276
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.zig-cache/
zig-pkg/

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# NYXWorld
Low cortisol simple
**Archetype**
**ECS**
# Examples
**Basic**
```zig
const Exclude = struct {};
const Zombie = struct {};
const Player = struct { name: []const u8 };
const Vehicle = struct {};
const Transform = struct { pos: @Vector(2, f32) = .{ 0, 0 }, scale: @Vector(2, f32) = .{ 32, 32 } };
const Velocity = struct { value: @Vector(2, f32) = .{ 0, 0 } };
test "basic" {
// --- WORLD ---
var world: Self = .init(std.testing.allocator);
defer world.deinit();
// --- PLAYER ---
try world.spawn(.{
Player{ .name = "abux" },
Transform{},
Velocity{},
});
// --- QUERY ---
var it = world.query(struct {
player: ?*const Player,
zombie: ?*const Zombie,
vehicle: ?*const Velocity,
transform: *Transform,
velocity: *Velocity,
}, .{
.without = &.{
Exclude,
},
});
while (it.next()) |e| {
// --- MOVE ---
e.velocity.value[0] += 2;
e.velocity.value[1] += 4;
// --- APPLY VELOCITY ---
e.transform.pos[0] += e.velocity.value[0];
e.transform.pos[1] += e.velocity.value[1];
// --- DEBUG PLAYER ---
if (e.player) |player| {
std.debug.print(
\\({f})PLAYER
\\| Name: {s}
\\| Position: {}
\\| Scale: {}
\\
, .{
it.entity(),
player.name,
e.transform.pos,
e.transform.scale,
});
}
}
}
```

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const std = @import("std");
pub fn build(b: *std.Build) void {
// --- TARGET ---
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
// --- MOD ---
const mod = b.addModule("NYXWorld", .{
.root_source_file = b.path("src/world.zig"),
.target = target,
.optimize = optimize,
});
const mod_tests = b.addTest(.{
.root_module = mod,
});
const run_mod_tests = b.addRunArtifact(mod_tests);
const test_step = b.step("test", "Run tests");
test_step.dependOn(&run_mod_tests.step);
}

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.{
.name = .NYXWorld,
.version = "0.0.0",
.fingerprint = 0x3231e01252fb838c,
.minimum_zig_version = "0.16.0",
.dependencies = .{},
.paths = .{
"build.zig",
"build.zig.zon",
"src",
},
}

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// --- LIBS ---
const std = @import("std");
const Signature = @import("signature.zig");
const Column = @import("column.zig");
const Entity = @import("entity.zig");
const TypeID = @import("type_id.zig").of;
const Self = @This();
//
// FIELDS
//
signature: Signature,
type_map: std.AutoHashMap(u64, usize),
entities: std.ArrayList(Entity),
columns: std.ArrayList(Column),
alloc: std.mem.Allocator,
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn init(
signature: Signature,
alloc: std.mem.Allocator,
) Self {
return .{
.signature = signature,
.type_map = .init(alloc),
.entities = .empty,
.columns = .empty,
.alloc = alloc,
};
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn deinit(self: *Self) void {
for (self.columns.items) |*col| {
col.deinit();
}
self.columns.deinit(self.alloc);
self.entities.deinit(self.alloc);
self.type_map.deinit();
self.alloc.free(self.signature.ids);
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn addColumn(
self: *Self,
comptime T: type,
) !void {
const idx = self.columns.items.len;
try self.columns.append(
self.alloc,
try .init(T, self.alloc),
);
try self.type_map.put(
TypeID(T),
idx,
);
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn addColumns(
self: *Self,
components: anytype,
) !void {
inline for (components) |T| {
try self.addColumn(T);
}
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn add(
self: *Self,
entity: Entity,
components: anytype,
) !void {
const fields = std.meta.fields(@TypeOf(components));
if (fields.len != self.columns.items.len) {
return error.MissingComponent;
}
// const row = self.entities.items.len;
try self.entities.append(self.alloc, entity);
inline for (fields) |field| {
const component = @field(components, field.name);
const T = @TypeOf(component);
const idx = self.type_map.get(TypeID(T)) orelse {
return error.ComponentNotFound;
};
try self.columns.items[idx].append(&component);
}
// for (self.columns.items) |*col| {
// if (col. != row + 1) {
// return error.RowDesync;
// }
// }
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn get(
self: *Self,
comptime T: type,
row: usize,
) ?*T {
const idx = self.type_map.get(TypeID(T)) orelse return null;
const ptr = self.columns.items[idx].getPtr(row) orelse return null;
return @ptrCast(@alignCast(ptr));
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn remove(
self: *Self,
row: usize,
) ?Entity {
const last_entity = self.entities.items[self.entities.items.len - 1];
_ = self.entities.swapRemove(row);
for (self.columns.items) |*col| {
col.swapRemove(row);
}
if (row < self.entities.items.len) {
return last_entity;
}
return null;
}

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const std = @import("std");
const TypeID = @import("type_id.zig").of;
const TypedColumn = @import("column_typed.zig").TypedColumn;
const Self = @This();
//
// FIELDS
//
storage: *anyopaque,
type_id: u64,
elem_size: usize,
alignment: usize,
alloc: std.mem.Allocator,
append_fn: *const fn (
storage: *anyopaque,
value: *const anyopaque,
alloc: std.mem.Allocator,
) anyerror!void,
swap_remove_fn: *const fn (
storage: *anyopaque,
idx: usize,
) void,
get_ptr_fn: *const fn (
storage: *anyopaque,
idx: usize,
) ?*anyopaque,
deinit_fn: *const fn (
storage: *anyopaque,
alloc: std.mem.Allocator,
) void,
init_fn: *const fn (
alloc: std.mem.Allocator,
) anyerror!Self,
/// ------------------------------------------
/// ------------------------------------------
pub fn init(
comptime T: type,
alloc: std.mem.Allocator,
) !Self {
const typed = try alloc.create(TypedColumn(T));
typed.* = TypedColumn(T).init();
return .{
.storage = typed,
.type_id = TypeID(T),
.elem_size = @sizeOf(T),
.alignment = @alignOf(T),
.alloc = alloc,
.append_fn = struct {
fn f(
storage: *anyopaque,
value: *const anyopaque,
allocator: std.mem.Allocator,
) !void {
const col: *TypedColumn(T) = @ptrCast(@alignCast(storage));
try col.append(value, allocator);
}
}.f,
.swap_remove_fn = struct {
fn f(
storage: *anyopaque,
idx: usize,
) void {
const col: *TypedColumn(T) = @ptrCast(@alignCast(storage));
col.swapRemove(idx);
}
}.f,
.get_ptr_fn = struct {
fn f(
storage: *anyopaque,
idx: usize,
) ?*anyopaque {
const col: *TypedColumn(T) = @ptrCast(@alignCast(storage));
if (idx >= col.items.items.len) {
return null;
}
return &col.items.items[idx];
}
}.f,
.deinit_fn = struct {
fn f(
storage: *anyopaque,
allocator: std.mem.Allocator,
) void {
const col: *TypedColumn(T) = @ptrCast(@alignCast(storage));
col.deinit(allocator);
allocator.destroy(col);
}
}.f,
.init_fn = struct {
fn f(a: std.mem.Allocator) !Self {
return init(T, a);
}
}.f,
};
}
/// ------------------------------------------
/// ------------------------------------------
pub fn deinit(self: *Self) void {
self.deinit_fn(
self.storage,
self.alloc,
);
}
/// ------------------------------------------
/// Create a new empty Column of the same type
/// ------------------------------------------
pub fn cloneEmpty(self: *Self) !Self {
return self.init_fn(self.alloc);
}
/// ------------------------------------------
/// Copy a single element from another column
/// Both columns must store the same concrete type
/// ------------------------------------------
pub fn copyElement(
self: *Self,
other: *Self,
idx: usize,
) !void {
if (other.getPtr(idx)) |ptr| {
try self.append(ptr);
}
}
/// ------------------------------------------
/// ------------------------------------------
pub fn append(
self: *Self,
value: *const anyopaque,
) !void {
try self.append_fn(
self.storage,
value,
self.alloc,
);
}
/// ------------------------------------------
/// ------------------------------------------
pub fn swapRemove(
self: *Self,
idx: usize,
) void {
self.swap_remove_fn(
self.storage,
idx,
);
}
/// ------------------------------------------
/// ------------------------------------------
pub fn getPtr(
self: *Self,
idx: usize,
) ?*anyopaque {
return self.get_ptr_fn(
self.storage,
idx,
);
}

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const std = @import("std");
/// ------------------------------------------
/// ------------------------------------------
pub fn TypedColumn(comptime T: type) type {
return struct {
const Self = @This();
//
// FIELDS
//
items: std.ArrayList(T),
/// ------------------------------------------
/// ------------------------------------------
pub fn init() @This() {
return .{
.items = .empty,
};
}
/// ------------------------------------------
/// ------------------------------------------
pub fn deinit(
self: *Self,
alloc: std.mem.Allocator,
) void {
self.items.deinit(alloc);
}
/// ------------------------------------------
/// ------------------------------------------
pub fn append(
self: *Self,
value: *const anyopaque,
alloc: std.mem.Allocator,
) !void {
const typed: *const T = @ptrCast(@alignCast(value));
try self.items.append(alloc, typed.*);
}
/// ------------------------------------------
/// ------------------------------------------
pub fn swapRemove(
self: *Self,
idx: usize,
) void {
_ = self.items.swapRemove(idx);
}
/// ------------------------------------------
/// ------------------------------------------
pub fn getPtr(
self: *Self,
idx: usize,
) *anyopaque {
return &self.items.items[idx];
}
};
}

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const std = @import("std");
pub const IDType = u64;
id: IDType,
pub fn format(
self: @This(),
writer: *std.Io.Writer,
) !void {
try writer.print("{d}", .{self.id});
}

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archetype_idx: usize,
row: usize,

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const std = @import("std");
const World = @import("world.zig");
const Archetype = @import("archetype.zig");
const Entity = @import("entity.zig");
const QueryFilters = @import("query_filters.zig");
const TypeID = @import("type_id.zig").of;
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn Query(
comptime Result: type,
comptime Filters: QueryFilters,
) type {
return struct {
const Self = @This();
const result_fields = std.meta.fields(Result);
//
// FIELDS
//
world: *World,
arch_cursor: usize,
row_cursor: usize,
current_arch: ?*Archetype,
current_row: usize,
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn init(world: *World) Self {
return .{
.world = world,
.arch_cursor = 0,
.row_cursor = 0,
.current_arch = null,
.current_row = 0,
};
}
/// ----------------------------------------------------
/// ----------------------------------------------------
fn matches(arch: *Archetype) bool {
// --- REQUIRED COMPONENTS ---
inline for (result_fields) |field| {
// TODO: Clean this shit up
const FieldT = field.type;
const is_optional = @typeInfo(FieldT) == .optional;
const PtrT = if (is_optional) @typeInfo(FieldT).optional.child else FieldT;
const T = std.meta.Child(PtrT);
if (!arch.type_map.contains(TypeID(T))) {
// --- SKIP OPTIONALS ---
if (!is_optional) {
return false;
}
}
}
// --- WITH ---
inline for (Filters.with) |T| {
if (!arch.type_map.contains(TypeID(T))) {
return false;
}
}
// --- WITHOUT ---
inline for (Filters.without) |T| {
if (arch.type_map.contains(TypeID(T))) {
return false;
}
}
return true;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn next(self: *Self) ?Result {
while (self.arch_cursor < self.world.archetypes.items.len) {
var arch = &self.world.archetypes.items[self.arch_cursor];
// --- SKIP ARCHETYPES ---
if (!matches(arch)) {
self.arch_cursor += 1;
self.row_cursor = 0;
continue;
}
// --- END ROWS ---
if (self.row_cursor >= arch.entities.items.len) {
self.arch_cursor += 1;
self.row_cursor = 0;
continue;
}
const row = self.row_cursor;
self.row_cursor += 1;
self.current_arch = arch;
self.current_row = row;
var result: Result = undefined;
inline for (result_fields) |field| {
// TODO: Clean this shit up
const FieldT = field.type;
const is_optional = @typeInfo(FieldT) == .optional;
const PtrT = if (is_optional) @typeInfo(FieldT).optional.child else FieldT;
const T = std.meta.Child(PtrT);
const ptr = arch.get(T, row);
if (is_optional) {
@field(result, field.name) = ptr;
} else {
@field(result, field.name) = ptr orelse return null;
}
}
return result;
}
return null;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn entity(self: *const Self) Entity {
return self.current_arch.?.entities.items[
self.current_row
];
}
};
}

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with: []const type = &.{},
without: []const type = &.{},

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pub const World = @import("world.zig");
pub const Entity = @import("entity.zig");
pub const Archetype = @import("archetype.zig");

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// --- LIBS ---
const std = @import("std");
const TypeID = @import("type_id.zig").of;
const Self = @This();
//
// FIELDS
//
ids: []u64,
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn eql(a: Self, b: Self) bool {
return std.mem.eql(u64, a.ids, b.ids);
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn hash(self: Self) u64 {
return std.hash.Wyhash.hash(
25821,
std.mem.sliceAsBytes(self.ids),
);
}

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const std = @import("std");
pub fn of(comptime T: type) u64 {
return std.hash.Wyhash.hash(694721, @typeName(T));
}

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//! ----------------------------------------------------
//! ----------------------------------------------------
//
// PRIVATE
//
const std = @import("std");
const Archetype = @import("archetype.zig");
const Signature = @import("signature.zig");
const EntityRecord = @import("entity_record.zig");
const QueryFilters = @import("query_filters.zig");
const Query = @import("query.zig").Query;
const TypeID = @import("type_id.zig").of;
const Self = @This();
//
// PUBLIC
//
pub const Entity = @import("entity.zig");
//
// FIELDS
//
archetypes: std.ArrayList(Archetype),
entity_map: std.AutoHashMap(Entity, EntityRecord),
signature_map: std.AutoHashMap(u64, usize),
next_entity: Entity.IDType,
alloc: std.mem.Allocator,
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn init(alloc: std.mem.Allocator) Self {
return .{
.archetypes = .empty,
.entity_map = .init(alloc),
.signature_map = .init(alloc),
.next_entity = 1,
.alloc = alloc,
};
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn deinit(self: *Self) void {
// --- ARCHETYPES ---
for (self.archetypes.items) |*arch| {
arch.deinit();
}
self.entity_map.deinit();
self.archetypes.deinit(self.alloc);
self.signature_map.deinit();
}
/// ----------------------------------------------------
/// # Example
///
/// ```zig
/// try world.spawn(.{
/// Player{},
/// Transform{},
/// Velocity{},
/// });
/// ```
/// ----------------------------------------------------
pub fn spawn(
self: *Self,
components: anytype,
) !void {
_ = try self.spawnEntity(components);
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn addComponents(
self: *Self,
entity: Entity,
components: anytype,
) !void {
const record = self.entity_map.get(entity) orelse return;
const new_fields = std.meta.fields(@TypeOf(components));
const old_count = self.archetypes.items[record.archetype_idx].signature.ids.len;
// --- BUILD COMBINED SIGNATURE (dedup against existing) ---
var ids = try self.alloc.alloc(u64, old_count + new_fields.len);
defer self.alloc.free(ids);
for (self.archetypes.items[record.archetype_idx].signature.ids, 0..) |id, i| {
ids[i] = id;
}
var total: usize = old_count;
inline for (new_fields) |field| {
const component = @field(components, field.name);
const id = TypeID(@TypeOf(component));
var dominated = false;
for (ids[0..total]) |existing| {
if (existing == id) {
dominated = true;
break;
}
}
if (!dominated) {
ids[total] = id;
total += 1;
}
}
if (total == old_count) return;
std.mem.sort(u64, ids[0..total], {}, std.sort.asc(u64));
const signature_hash = std.hash.Wyhash.hash(0, std.mem.sliceAsBytes(ids[0..total]));
// --- FIND OR CREATE NEW ARCHETYPE ---
const new_arch_idx =
self.signature_map.get(signature_hash) orelse blk: {
const old = &self.archetypes.items[record.archetype_idx];
const sig_ids = try self.alloc.dupe(u64, ids[0..total]);
var arch: Archetype = .init(.{ .ids = sig_ids }, self.alloc);
// --- CLONE OLD COLUMNS ---
for (old.columns.items) |*col| {
try arch.columns.append(self.alloc, try col.cloneEmpty());
}
// --- COPY OLD TYPE MAPPINGS ---
var old_iter = old.type_map.iterator();
while (old_iter.next()) |entry| {
try arch.type_map.put(entry.key_ptr.*, entry.value_ptr.*);
}
// --- ADD NEW COLUMNS ---
inline for (new_fields) |field| {
const component = @field(components, field.name);
const T = @TypeOf(component);
var already = false;
for (old.signature.ids) |old_id| {
if (old_id == TypeID(T)) {
already = true;
break;
}
}
if (!already) try arch.addColumn(T);
}
try self.archetypes.append(self.alloc, arch);
const idx = self.archetypes.items.len - 1;
try self.signature_map.put(signature_hash, idx);
break :blk idx;
};
// --- RE-FETCH ---
const old_arch = &self.archetypes.items[record.archetype_idx];
const new_arch = &self.archetypes.items[new_arch_idx];
// --- COPY OLD COMPONENT VALUES ---
try new_arch.entities.append(
self.alloc,
entity,
);
for (old_arch.columns.items, 0..) |*old_col, i| {
if (old_col.getPtr(record.row)) |ptr| {
try new_arch.columns.items[i].append(ptr);
}
}
// --- ADD NEW COMPONENT VALUES ---
inline for (new_fields) |field| {
const component = @field(components, field.name);
const T = @TypeOf(component);
var already = false;
for (old_arch.signature.ids) |old_id| {
if (old_id == TypeID(T)) {
already = true;
break;
}
}
if (!already) {
const idx = new_arch.type_map.get(TypeID(T)) orelse return error.ComponentNotFound;
try new_arch.columns.items[idx].append(&component);
}
}
// --- REMOVE FROM OLD ARCHETYPE ---
if (old_arch.remove(record.row)) |moved| {
self.entity_map.getPtr(moved).?.row = record.row;
}
// --- UPDATE ENTITY MAP ---
self.entity_map.getPtr(entity).?.archetype_idx = new_arch_idx;
self.entity_map.getPtr(entity).?.row = new_arch.entities.items.len - 1;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn getComponent(
self: *Self,
comptime T: type,
entity: Entity,
) ?*T {
const record = self.entity_map.get(entity) orelse return null;
const arch = &self.archetypes.items[record.archetype_idx];
return arch.get(T, record.row);
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn getComponents(
self: *Self,
comptime Result: type,
entity: Entity,
) error{ComponentNotRegistered}!Result {
// --- RESULT ---
var result: Result = undefined;
// --- GET FIELDS ---
inline for (std.meta.fields(Result)) |field| {
// --- FIELD INFO ---
const FieldType = field.type;
switch (@typeInfo(FieldType)) {
.optional => |opt| {
const ptr_info = @typeInfo(opt.child).pointer;
@field(result, field.name) = self.getComponent(ptr_info.child, entity);
},
.pointer => |ptr| {
@field(result, field.name) =
self.getComponent(ptr.child, entity) orelse
return error.ComponentNotRegistered;
},
else => @compileError(
"getComponents fields must be *T or ?*T; field '" ++ field.name ++ "' has type '" ++
@typeName(FieldType) ++ "'",
),
}
}
return result;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
pub fn hasComponent(
self: *Self,
comptime T: type,
entity: Entity,
) bool {
return self.getComponent(T, entity) != null;
}
/// ----------------------------------------------------
/// # Example
///
/// ```zig
/// const player = try world.spawnEntity(.{
/// Player{},
/// Transform{},
/// Velocity{},
/// });
///
/// world.despawn(player);
/// ```
/// ----------------------------------------------------
pub fn despawn(
self: *Self,
entity: Entity,
) void {
const record = self.entity_map.get(entity) orelse return;
if (self.archetypes.items[record.archetype_idx].remove(record.row)) |moved| {
self.entity_map.getPtr(moved).?.row = record.row;
}
_ = self.entity_map.remove(entity);
}
/// ----------------------------------------------------
/// # Example
///
/// ```zig
/// const player = try world.spawnEntity(.{
/// Player{},
/// Transform{},
/// Velocity{},
/// });
/// ```
/// ----------------------------------------------------
pub fn spawnEntity(
self: *Self,
components: anytype,
) !Entity {
const Components = @TypeOf(components);
const fields = std.meta.fields(Components);
// --- SIGNATURE ---
var ids: [fields.len]u64 = undefined;
inline for (fields, 0..) |field, i| {
const component = @field(
components,
field.name,
);
ids[i] = TypeID(@TypeOf(component));
}
// --- SORT TYPE ID'S ---
std.mem.sort(
u64,
&ids,
{},
std.sort.asc(u64),
);
const signature_hash = std.hash.Wyhash.hash(0, std.mem.sliceAsBytes(&ids));
// --- FIND OR CREATE ARCHETYPE ---
const archetype_idx =
self.signature_map.get(signature_hash) orelse blk: {
const sig_ids = try self.alloc.dupe(u64, &ids);
var arch: Archetype = .init(.{ .ids = sig_ids }, self.alloc);
// --- NEW COLUMNS ---
inline for (fields) |field| {
const component = @field(components, field.name);
try arch.addColumn(@TypeOf(component));
}
// --- ADD ARCHETYPE ---
try self.archetypes.append(
self.alloc,
arch,
);
// --- ADD SIGNATURE ---
const idx = self.archetypes.items.len - 1;
try self.signature_map.put(
signature_hash,
idx,
);
break :blk idx;
};
// --- NEW ENTITY ---
const entity = self.createEntity();
// --- ADD ROW ---
var arch = &self.archetypes.items[archetype_idx];
const row = arch.entities.items.len;
try arch.add(
entity,
components,
);
// --- STORE ENTITY LOCATION ---
try self.entity_map.put(entity, .{
.archetype_idx = archetype_idx,
.row = row,
});
return entity;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
fn createEntity(self: *Self) Entity {
const entity = Entity{ .id = self.next_entity };
self.next_entity += 1;
return entity;
}
/// ----------------------------------------------------
/// ----------------------------------------------------
fn createArchetype(
self: *Self,
comptime Components: type,
) !usize {
const fields =
std.meta.fields(Components);
var ids = try self.alloc.alloc(
u64,
fields.len,
);
inline for (fields, 0..) |field, i| {
ids[i] = TypeID(field.type);
}
const sig: Signature = .{
.ids = ids,
};
var arch: Archetype = .init(
sig,
self.alloc,
);
inline for (fields) |field| {
try arch.addColumn(
field.type,
);
}
try self.archetypes.append(
self.alloc,
arch,
);
return self.archetypes.items.len - 1;
}
/// ----------------------------------------------------
/// # Example
///
/// ```zig
/// var query = world.query(struct {
/// player: ?*Player,
/// pos: *Position,
/// vel: *Velocity,
/// }, .{});
/// while (query.next()) |entity| {
/// if (entity.player) |player| {}
/// }
/// ```
/// ----------------------------------------------------
pub fn query(
self: *Self,
comptime Result: type,
comptime Filters: QueryFilters,
) Query(Result, Filters) {
return .init(self);
}
//
// TESTING
//
const Exclude = struct {};
const Zombie = struct {};
const Player = struct { name: []const u8 };
const Vehicle = struct {};
const Transform = struct { pos: @Vector(2, f32) = .{ 0, 0 }, scale: @Vector(2, f32) = .{ 32, 32 } };
const Velocity = struct { value: @Vector(2, f32) = .{ 0, 0 } };
test "basic" {
// --- WORLD ---
var world: Self = .init(std.testing.allocator);
defer world.deinit();
// --- PLAYER ---
try world.spawn(.{
Player{ .name = "abux" },
Transform{},
Velocity{},
});
// --- QUERY ---
var it = world.query(struct {
player: ?*const Player,
zombie: ?*const Zombie,
vehicle: ?*const Velocity,
transform: *Transform,
velocity: *Velocity,
}, .{
.without = &.{
Exclude,
},
});
while (it.next()) |e| {
// --- MOVE ---
e.velocity.value[0] += 2;
e.velocity.value[1] += 4;
// --- APPLY VELOCITY ---
e.transform.pos[0] += e.velocity.value[0];
e.transform.pos[1] += e.velocity.value[1];
// --- DEBUG PLAYER ---
if (e.player) |player| {
std.debug.print(
\\({f}) PLAYER
\\| Name: {s}
\\| Position: {}
\\| Scale: {}
\\
, .{
it.entity(),
player.name,
e.transform.pos,
e.transform.scale,
});
}
}
}