NYXGFX/examples/assets/shaders/simple.frag
2026-08-12 02:11:57 +01:00

11 lines
173 B
GLSL

#version 450
layout(binding = 0) uniform UnlitMaterial {
vec4 albedo;
} material;
layout(location = 0) out vec4 outColor;
void main() {
outColor = material.albedo;
}