NYXGFX/assets/shaders/simple.frag
2026-08-11 21:06:28 +01:00

7 lines
110 B
GLSL

#version 450
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(0.2, 0.2, 0.8, 1.0);
}