Low cortisol proper UX game engine
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2026-08-01 00:12:19 +01:00
src Small Update 2026-08-01 00:12:19 +01:00
.gitignore Start 2026-07-28 20:57:38 +02:00
build.zig Proper resource based render | Somewhat proper rendering | Changed stuff n stuff | Now go amimir 2026-07-31 01:11:10 +01:00
build.zig.zon Small Update 2026-08-01 00:12:19 +01:00
README.md Changed some architectural stuff | Some cleanup | Random stuff 2026-07-30 12:39:08 +02:00

Dependencies

Arch Linux (AUR)

paru -S --needed sdl3 wgpu-native

Architecture

[ENTITY]
| mesh: Handle(Mesh)
| material: Handle(Material)
| transform: Transform2D or Transform3D

TODO

Core

  • Platform
  • Window
  • Device
  • Cache
  • Renderer
  • Hot Reloading

Engine

  • ClassDB
  • UI

Structure

  • Assets Manager | Prob generic Assets(T) tho