Added events examples | Default AppExit event
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42
README.md
42
README.md
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@ -30,6 +30,48 @@ pub fn render(ctx: App.scheduler.Context) !void {
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}
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```
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**Simple Events**
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``` zig
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// --- SEND MANY EVENTS ---
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try app.events.sendMany(&.{
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event.AppExit{
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.reason = "Yes",
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},
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});
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// --- MAIN GAME LOOP ---
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while (true) {
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// --- USE AND EAT EVENT ---
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if (app.events.consume(event.AppExit)) |app_exit| {
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std.debug.print("Exit Reason: {s}\n", .{
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app_exit.reason,
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});
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break;
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}
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}
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```
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**Event Queue**
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``` zig
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const Register = struct {
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username: []const u8,
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};
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// --- QUEUE ---
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if (app.events.get(event.Register)) |queue| {
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// --- GET EVERY EVENT ---
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for (queue.items()) |register| {
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// --- DEBUG ---
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std.debug.print("New Register: Username(s)\n", .{
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register.username
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});
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// ...
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}
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// --- CLEAR EVENT QUEUE ---
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queue.clear();
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}
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```
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**Simple**
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``` zig
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test "Main" {
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18
src/app.zig
18
src/app.zig
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@ -101,6 +101,24 @@ test "Main" {
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var app: Self = .init(std.testing.allocator);
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defer app.deinit();
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// --- SEND MANY EVENTS ---
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try app.events.sendMany(&.{
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event.AppExit{
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.reason = "Yes",
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},
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});
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// --- MAIN GAME LOOP ---
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while (true) {
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// --- USE AND EAT EVENT ---
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if (app.events.consume(event.AppExit)) |app_exit| {
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std.debug.print("| {s}\n", .{
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app_exit.reason,
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});
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break;
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}
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}
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{ // PLUGINS
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// --- ADD PLUGINS ---
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try app.plugins.addMany(&.{
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@ -1,3 +1,5 @@
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pub const Event = @import("event.zig");
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pub const Storage = @import("storage.zig");
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pub const Queue = @import("queue.zig").Queue;
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pub const AppExit = struct { reason: []const u8 = "" };
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